BA (Hons) Illustration and Animation
I am an Environment artist for video games. I work in 3D modelling, texturing and animation. My scenes are stylized partly because I hand paint or procedurally generate my textures. I work with both low poly and high poly models, always being very cautious about their impact on performance. My career dream would be to work on Spore2. I loved playing Spore and I truly believe the world would be a better place with an update.