Jack Hillman

BA (Hons) Automotive and Transport – Urban systems

Vertex craft preparing to land in an urban environment.

Throughout my degree I have specialised in CAD modelling and visualisation, specifically Autodesk Alias and VRED. I have also focused on using other software including: Autodesk Maya, 3DS Max, Photoshop, Blender, Zbrush and Substance Painter.
From initial sketches to final renders, I enjoy the end-to-end creative process, particularly the satisfaction that comes from successfully utilizing 3D modelling to realise my creative ideas. I relish the challenge of not only creating accurate models, but also environments to showcase them in. My keen interest in photography and moving image have informed my decisions on lighting and movement when composing my renders. Knowing what outcome I would want to achieve as if I was photographing the scene, I have been able to make better use of shaders when creating environments. I enjoy pushing my abilities and exploring what is possible using modelling software. I am passionate about design and exploring how technology can help to improve the lives of those using products, including the integration of HMI and UX to help create a satisfying and intuitive user experience.

Vertex is an E-VTOL (electric vertical take-off and landing) commuter craft designed to provide a faster alternative to traditional public transport for those wishing to travel from rural areas into urban centres, intended for use in London in 2030.
Vertex craft preparing to land in a rural environment.
Vertex craft connected to a docking station allowing passengers to board the craft.
Vertex craft in flight.
Vertex craft preparing to land in an urban environment.
Vertex craft connected to a docking station allowing passengers to board the craft. Docking stations can be integrated into buildings in urban areas to create more direct travel routes.